MetaLine WhitePaper
  • Introduction
  • I.Project Introduction
    • 1.Web 3.0 Era
    • 2.Web3.0 Game
    • 3.What is MetaLine?
    • 4.MetaLine Mission
    • 5.Background story
  • II.MetaLineNFT Assets
    • 1.Mystery Box NFT (ERC1155)
    • 2.Hero NFT (ERC721)
      • 2.1 Special abilities
    • 3.Pet NFT(ERC721)
      • 3.1 Special abilities
    • 4.Ship NFT(ERC721)
    • 5.Port Certificate NFT(ERC721)
  • III.MetaLine Token
    • 1.GOLD
    • 2.MTT
  • IV.MetaLine Game Assets
    • 1.Commodity
    • 2.Goods
    • 3.Inventory
  • V.Port Facilities
    • 1.Warehouse
    • 2.Factory
    • 3.Shipyard
    • 4.Shop
    • 5.Camp
    • 6.Pet Shop (Open at later version)
    • 7.Blacksmith Shop(Open at later version)
  • VI.Game Play
    • 1.Begin games
    • 2.Gathering Materials
    • 3.Factory Production
    • 4.Shipbuilding in the Shipyard
    • 5.Ship Transportation
    • 6.Goods Sale
    • 7.Expedition
  • VII.MetaLine Economics
    • 1.Market Trading
    • 2.Bank (Open at later version)
    • 3.Pawnshop (Open at later version)
  • VIII.Guild(Open at later version)
  • IX.MetaLine Entertainment
    • 1.Bar (Open at later version)
    • 2.Casino (Open at later version)
    • 3.Room (Open at later version)
    • 4.Land (Open at later version)
  • X.MetaLine Revenue Distribution
  • XI.MetaLine Competition Mechanism
    • 1.Battle gameplay (available in version 1.2)
    • 2.Port Conquest (available in version 1.2)
    • 3.Great Route Conquest (available in version 1.3)
  • XII.MetaLine DAO
    • 1.Third-party integration
      • 1.1 Game integration
    • 2.NFT Ecosystem
      • 2.1 NFT trading platform
      • 2.2 NFT leasing
      • 2.3 NFT Minting function
  • XIII.Disclaimer
    • 1.The risk of lack of attention to MetaLine
    • 2.The risk of MetaLine being attacked
    • 3.The risk of system failure
  • Appendix
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  1. V.Port Facilities

2.Factory

Function: A place to burn raw materials and produce goods.

Factory Upgrade: Upgrading the factory can produce more valuable goods and more production lines. Upgrading requires spending MTT/ETH.

Produce goods

Level
Port 1
Port 2

1

Economic1,Economic2

Economic1,Economic2

2

Economic3

Economic3

3

Economic4

Economic4

4

Common1

Common1

5

Common2

Common2

6

Common3

Common3

7

Common4

Common4

8

Expensive1

Expensive1

9

Expensive2

Expensive2

10

Expensive3

Expensive3

Upgrading requires consumption of USDT

Level
Pisa
Marseille

1

2

1

1.2

3

1.3

1.56

4

1.69

2.028

5

2.197

2.6364

6

2.8561

3.42732

7

3.71293

4.455516

8

4.826809

5.7921708

9

6.2748517

7.52982204

10

8.15730721

9.788768652

Factory Production Line: Each type of goods produced occupies a production line, and heroes and pets can be dispatched to improve production efficiency. The more production lines there are, the higher the production efficiency.

Level
Pisa
Marseille

1

1

1

2

1

1

3

2

2

4

2

2

5

3

3

6

3

3

7

4

4

8

4

4

9

5

5

10

5

5

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Last updated 1 year ago